Building VR experiences usually requires technical expertise and multi-screen setups — not exactly friendly for someone on a single laptop who’s never touched Unity. Enter SkillsVR’s Content Creation Kit (CCK), a B2B tool providing the industry-leading power of Unity, with tools and libraries tailored to VR learning experience development.
This product leveraged the internal tools and knowledge that SkillsVR used to build learning experiences for VR. While these tools were efficient, they were not designed for external users. My project was to redesign the core visual-scripting flow and secondary panels to support a single-screen layout. The resulting tool balanced approachability for new users with flexibility for experts — all while integrating seamlessly with Unity’s modular layout system.
UX designer responsible for the full design of a visual-scripting tool built in Unity, including 5 custom Unity panels, added functionality to existing Unity panels, and the default workflow.
1 UX designer, 1 product manager, and 5 unity developers.
4 months for research, testing, design, and support developer implementation.
Delivered an MVP workflow to enable early adoption by customers and internal teams for critical feedback to inform future iterations and product strategy.